Blizzard just dumped buckets of demons on Diablo 4 to make the endgame grind way less miserable-

Diablo 4’s patch 1.1.1, which dropped this week, included a ton of welcome changes to its weakest classes and builds, but one wide-reaching change has started to improve the action RPG for everyone.

In the patch notes, it’s only one line: “We are increasing monster density in Nightmare Dungeons and Helltides.” The developers showed a visual comparison between an old and new Nightmare Dungeon on a recent Campfire Chat stream, but Diablo 4 has far too many dungeons and Helltide locations to be able to trust one example. We needed to wait for someone to do the math.

It turns out, the monster density increase might be the most important change in the patch, smoothing out the painful slog that is trying to climb past level 50. Once you reach World Tier 3 and above, Diablo 4 hits …